By “Proc scopes”, I mean something along the lines of what Enchanters have where they have some enchants to weapons that are just straight stats, and some that have no up-front stats but give you some special proc effect to compensate- Mongoose, Crusader, Spellsurge, Executioner, and so on. Possibly even some with some group benefit like Spellsurge.

I know it probably isn’t necessary, but it always seemed odd to me that Hunters (and, to an extent, casters, but they do have at least one of these already) get left out of the “Nifty weapon enchant with cool proc” club for… What reason, exactly?

And for non-hunters, there could also be some added that have some effect that benefits class who are only at range occasionally, like “Chance on ranged hit, increases some effect of your next melee attack(s) by arbitrary percentage”.

Something like:
X29-b Infra-lazer-scope-o-tron: Chance on ranged attack to increase your chance to hit/hit rating with ranged attacks/critically strike/rating with ranged attacks by x for y seconds.
Magnetic Acceleratizing coils: Chance on ranged attack to increase armor penetration rating by xx for y seconds. Only effects ranged attacks.
Kleptomaniac Energy Siphon Device: Chance on ranged attack to gain xx mana. If the target of your ranged attack has available mana, they will lose an amount equal to the amount gained.

…and so on and so forth. Iunno, could be neat.

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