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		<title>as long as sniper fire here</title>
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		<description><![CDATA[Zone 2 BL as an old player in the battlefield fighting countless days and nights, not bear to see a tribe of big battle going on this disorder. So today, in which several practical problems to analyze and propose solutions, there are opinions and suggestions we can discuss. Played in Zone 2 battlefield tribal friends should know the situation now, just getting across the service from the previous battle with the LM to win more than lose less speed to spear cemetery now are to take no less than mine, LM, but with a more understanding, always In the just-field frost wolf cemetery or take immediate first-aid station. And just go from tribe to spear cemetery on the way mine was a woman,wow gold safe, change it and the ice-wing slope of the LM and goats highway (I believe a lot like a direct lightning spear of friends all know the terrible archers goat +) consumed Most of the troops, even if there are a few scattered tribes of warriors standing on the bodies of companions rushed to the mine spear cemetery, the cemetery can not escape the Stormpike defensive use of remote terrain in the dark fire guns and guards attack. The LM&#8217;s natural barrier &#8211; Stormpike aid station leading to the bridge, is the last tribal warrior&#8217;s grave, as the terrain on both sides of the BUG is designed for the Fire and LR sniper points, with ultra-long range archers and that damn Mountaineer, as long as the use of a small hunter frost trap, you can consume a large number of tribal forces half of the bridge. The LM is slowly groping under the tribe seems to have learned how to crack the fast break, that is, the ice-wing tower and bridge Stormpike graveyard attacks on tribal populations, and thus break the fast break tribe, and as from the BL home to the cemetery on the road leading to Stormpike NPC distribution of resources and the twists and turns, which makes the BL was dispersed troops, were stopped at the cemetery along the stone oven can not move forward. In contrast to LM from the just-washed Bureau Frostwolf first aid on the road, through the plains, after only a few sporadic BL of blood on the ice tower and cemetery intercept LM, such as I &#8211; it&#8217;s like LM cemetery in the stone oven and ice slope wing intercept the same, you can change it with the terrain and the consumption of a large number of pioneer LM troops. Do not know if you remember not remember just getting across the battlefield when the BL service will be stuck in the ice LM LM helpless blood graveyard scene. The BL is often neglected this point, which the achievements of the LM in the fighting can start winning frost wolf cemetery and all the resources along the way and NPC. The last frost wolf tribe first aid resources as fragile as a glass door, as long as the LM does not dismount, you can a washed up on the hills below the twin towers, a few sporadic NPC will chase for a while out of combat, can not pose any threat to the LM charge, and that the Frostwolf towers as if the village is the same as for the LM rest and construction, where the attack would not change it was, not to expose themselves. After this resting place, you can easily on the tower, rushed to the aid station set up. BL as long as a reasonable arrangement of some of the troops here, you can avoid these things happen. Now, I first attack on the BL fast during the offensive team is responsible for the point to note the analysis I. The first wave of the road where SL tower honors the problem is very serious in zone 2, BL, because it is not on the offensive line, often neglected, if want to win this point, at least three or five people and equipment common good team, you need to pay attention to this team&#8217;s offensive line is close to the right of the map, right from the tower to tower directly Rao. If you encounter from the left directly into the vanguard of troops and a large number of LM patrol NPC. Watch tower and kill the NPC archers, and then go kill the two patrolling outside the JYNPC. The tower can not take. Through the plains, came to the woman&#8217;s house near the front of the two should first kill the NPC and patrols in the slope of Luna Ding Zhongwei (blood around 2W, LR SS or equipment can easily put a good death, or to 5-member team to get rid of), which is behind the troops in order not to be diverted to the arrival of combat and confusion, especially to pay attention to patrol Luna Ding defender, he would later attack the tower wing of the ice a lot of trouble . As long as these three JYNPC removed, even if the LM block in the slope, you can retreat to a woman around the room. In here, kill the woman is not supported, because of methodological problems, women always want to consume a large number of BL pioneer troops which led to attack faster than mine spear cemetery cemetery LM occupation Frostwolf slow, making it difficult to back against troops in the LM interference Ray won the spear under the foundation of the cemetery. Two. Stone furnace cemetery and ice can not even take wing tower Zhe Li SL cemetery has a lot of controversy, mainly due to the LM removed Hou will be sent home defense, spear in the back of the cemetery to get mine cause more trouble. But I want to say, if large numbers of troops arranged LM defensive here, do not win this cemetery, we do go on, do not forget there is a damn ice wing tower. And if the defense force is not here, then only in Stormpike and first-aid station, and so won the SL cemetery, regardless of the obstacles on the road is cleared,gold cheap, or the support of troops for the future, have a great advantage, please We take into account. Because the Stormpike graveyard wing of the tower must be ice, so the archers on the tower to kill as much as possible, otherwise the road with a goat, can kill a lot of strength &#8230; recommends that the pioneers removed. 3-4 individuals have a combination of nurse, three people pulled downstairs to see the tower JY kill a person to open seven (7 careful not to open the field of vision in archers, can stand on the open window). Then stay to see 1-2 individuals to help other charge or attack SL cemetery can be. In winning these three resources, leading to the mine spear cemetery road is very clean up. Three. Emergency Ray Ray spear spear cemetery cemetery may be divided into four routes. First, by direct extension of the mainland BY tower&#8217;s flag next to the cemetery, there is the road on the left, Rao from the bridge to the left of the Stormpike graveyard. There are two that go through the right sawmill that way, this way you can directly access to LM&#8217;s home. Walk along this road you can go head LM resurrection, where you can attack LM. Or then you can take mine leading to the cemetery behind the spear on the hills, where the hidden well, you can meet friends in other directions offensive attack LM. Ray took the time note that spear cemetery, the cemetery has a commander, strong attack, the best or the law career by LR pulled junction solution, to avoid confusion. Four. Leading to the first aid station on the bridge, the twin towers and on the road all the NPC mentioned above LM bridge is a natural barrier first aid. Here it must be the fastest way through. If the bridge has LM block, the soldiers manifested the greatest value, do not fear death, several people rushed into the crowd in broken lamps Whirlwind it, if there is treatment to increase the best, thank treatment. There is a park ranger&#8217;s blood 1W + attack power is not high, seconds away. Note that, in cleaned up roadblocks after the bridge must be the fastest. Then set here. Not here to fight with the LM front, because the twin towers and a large number of LM with NPC, very difficult to win from the front first-aid. And this point ignored by most people, where the NPC will not attack, it will not be LM frontal attack, but also from the fighting ^ ^ This note route. First Aid rushed from the front under the flag along the way for cooking would lead to the NPC, and there are several blood in the tens of thousands, although the attack is very low, but cause great confusion to the situation. Just go around from behind the tower, you can avoid lead to them. Good recovery, and on the breath rushed to aid it, and now SL is our cemetery, and Stormpike have to get better soon, and strength is assured, won only a matter of time. Won the cemetery here to emphasize the details of the cemetery are all useful, is blocking the cemetery. We tend to fight against the cemetery in front with the LM,wow us gold, difficult to reach the flag, even if close, LM will be rushing to use the skills and injury interrupted. So we rushed them to try to revive the place. First aid is rushed to the back of the slope. This is just the quickest solution to the resurrection of the LM, but also can protect open 7 companions will not be interrupted. Six. Kill a woman&#8217;s attention first and foremost a woman&#8217;s physical attack power> magic attack power, while women primarily use magic attacks, here in the capture of other places, the proposed law with a group of 4-5 people to kill him out. Equipment can not be too bad, the average injury law team in the 350 + is very easy to give her away. My general approach is MT (SS) with a hot pull hate, curse look at the situation, if the team is the dark shadow priests + SS injury team, on the shadow, if it is 4FS elemental damage team, on the last element of a curse. If you have dark, animal husbandry, blood-sucking, then finished him I left to kill 4000 + blood. Note Do not use silence, not to strengthen the counter can be used. Of course, a temporary set up the difficulty of such a team is not in general &#8230; &#8230; here is a very effective method Next, I Defensive Player of the BL analysis of a defense to look at the ice tower in the vicinity of blood and a lot of JYNPCLM favorable terrain leading to the BL is only one way home, that is, the cemetery next to the ice the way the blood, this is very beneficial to the defense BL terrain. On the road with three JYNPC archers on the tower, just a few people, you can block all the vanguard of the force LM, where LM is the vanguard of the main single off the thief, the thief immediately intercept them once they are almost indicates hung up. The problem is then driven over the LM force how to do, where we can use the ice blood graveyard intercept narrow intersection of LM, LR scope of the role of high damage and nausea can be the biggest trap in play here, as well as SS rogue DOT, Master&#8217;s invincible ice ring, you will see the ice after watching the live LM LM NPC hacked it to be desperate! As long as a group of people, one will not escape your Two in the blood and ice LM fortified outpost on the main ground forces once the blood through the ice cemetery, responsible for the defensive player should play it by ear, because the number of attacks is often the defense several times, it is unwise to fight against, should be back as soon as possible to the outpost on the ground, or retreat to the next step frost wolf cemetery defense. Three. Vulnerable to frost wolf wolf cemetery cemetery is no natural barrier cream, say favorable, that is, be in line with several NPC and open terrain, the defender here more test equipment with awareness. Rational use of NPC, you can play the biggest role. Four. Frostwolf Village, three sniper point, the time delay due to frost wolf LM entrance of the village is small, as long as sniper fire here, it will attack the LM to the great deal of trouble, often we ignore this point. LM can even jump off the wall come in, but in the jump off the wall of the great weaknesses of the process, it is easy to attack. So long as the fire fierce enough,wow gold buying, you can put it in the door LM block, even if someone came in is disabled, make up a knife on it. Here is a mess of broken BL NPC concentrated. The other LR attack you baby you can pull him around the commander or NPC, this is very effective in melee, if LR did not pay attention to this point, that a large number of NPC will attack the LM to great trouble. More use of NPC around you right. The slope of Frostwolf Village is a very good position to intercept, because LM into the village, the need to detour about, that is, around to the village from the village the most inside, moving on to the base, and then where we can intercept the slope , LM will be in the process of walking in losses, and, Frostwolf Keep a small entrance, LR extra traps, FS ice ring. V. There is a very good tower BUG point, many people did not pay attention. First, to the fortress on the right side of the tower, climbed to the top after the jump base entrance door. DZ remote will not be here and the soldiers attacked, when the LM base offense is a good fort location. Once the tower was burned tower. LM will relax his vigilance, when more than a remote tower of the second layer can be on the ground of enemy shelling, LM catch up once the tower, you can jump off the tower (be careful not to bounce, you can skip the foot of the tower, that position only jumped from the tower to get to, more like a practice once the long jump, the pieces &#8230;) international practice two border areas Azshara SS Ming Yue

]]></description>
			<content:encoded><![CDATA[<p>Zone 2 BL as an old player in the battlefield fighting countless days and nights, not bear to see a tribe of big battle going on this disorder. So today, in which several practical problems to analyze and propose solutions, there are opinions and suggestions we can discuss. Played in Zone 2 battlefield tribal friends should know the situation now, just getting across the service from the previous battle with the LM to win more than lose less speed to spear cemetery now are to take no less than mine, LM, but with a more understanding, always In the just-field frost wolf cemetery or take immediate first-aid station. And just go from tribe to spear cemetery on the way mine was a woman,wow gold safe, change it and the ice-wing slope of the LM and goats highway (I believe a lot like a direct lightning spear of friends all know the terrible archers goat +) consumed Most of the troops, even if there are a few scattered tribes of warriors standing on the bodies of companions rushed to the mine spear cemetery, the cemetery can not escape the Stormpike defensive use of remote terrain in the dark fire guns and guards attack. The LM&#8217;s natural barrier &#8211; Stormpike aid station leading to the bridge, is the last tribal warrior&#8217;s grave, as the terrain on both sides of the BUG is designed for the Fire and LR sniper points, with ultra-long range archers and that damn Mountaineer, as long as the use of a small hunter frost trap, you can consume a large number of tribal forces half of the bridge. The LM is slowly groping under the tribe seems to have learned how to crack the fast break, that is, the ice-wing tower and bridge Stormpike graveyard attacks on tribal populations, and thus break the fast break tribe, and as from the BL home to the cemetery on the road leading to Stormpike NPC distribution of resources and the twists and turns, which makes the BL was dispersed troops, were stopped at the cemetery along the stone oven can not move forward. In contrast to LM from the just-washed Bureau Frostwolf first aid on the road, through the plains, after only a few sporadic BL of blood on the ice tower and cemetery intercept LM, such as I &#8211; it&#8217;s like LM cemetery in the stone oven and ice slope wing intercept the same, you can change it with the terrain and the consumption of a large number of pioneer LM troops. Do not know if you remember not remember just getting across the battlefield when the BL service will be stuck in the ice LM LM helpless blood graveyard scene. The BL is often neglected this point, which the achievements of the LM in the fighting can start winning frost wolf cemetery and all the resources along the way and NPC. The last frost wolf tribe first aid resources as fragile as a glass door, as long as the LM does not dismount, you can a washed up on the hills below the twin towers, a few sporadic NPC will chase for a while out of combat, can not pose any threat to the LM charge, and that the Frostwolf towers as if the village is the same as for the LM rest and construction, where the attack would not change it was, not to expose themselves. After this resting place, you can easily on the tower, rushed to the aid station set up. BL as long as a reasonable arrangement of some of the troops here, you can avoid these things happen. Now, I first attack on the BL fast during the offensive team is responsible for the point to note the analysis I. The first wave of the road where SL tower honors the problem is very serious in zone 2, BL, because it is not on the offensive line, often neglected, if want to win this point, at least three or five people and equipment common good team, you need to pay attention to this team&#8217;s offensive line is close to the right of the map, right from the tower to tower directly Rao. If you encounter from the left directly into the vanguard of troops and a large number of LM patrol NPC. Watch tower and kill the NPC archers, and then go kill the two patrolling outside the JYNPC. The tower can not take. Through the plains, came to the woman&#8217;s house near the front of the two should first kill the NPC and patrols in the slope of Luna Ding Zhongwei (blood around 2W, LR SS or equipment can easily put a good death, or to 5-member team to get rid of), which is behind the troops in order not to be diverted to the arrival of combat and confusion, especially to pay attention to patrol Luna Ding defender, he would later attack the tower wing of the ice a lot of trouble . As long as these three JYNPC removed, even if the LM block in the slope, you can retreat to a woman around the room. In here, kill the woman is not supported, because of methodological problems, women always want to consume a large number of BL pioneer troops which led to attack faster than mine spear cemetery cemetery LM occupation Frostwolf slow, making it difficult to back against troops in the LM interference Ray won the spear under the foundation of the cemetery. Two. Stone furnace cemetery and ice can not even take wing tower Zhe Li SL cemetery has a lot of controversy, mainly due to the LM removed Hou will be sent home defense, spear in the back of the cemetery to get mine cause more trouble. But I want to say, if large numbers of troops arranged LM defensive here, do not win this cemetery, we do go on, do not forget there is a damn ice wing tower. And if the defense force is not here, then only in Stormpike and first-aid station, and so won the SL cemetery, regardless of the obstacles on the road is cleared,gold cheap, or the support of troops for the future, have a great advantage, please We take into account. Because the Stormpike graveyard wing of the tower must be ice, so the archers on the tower to kill as much as possible, otherwise the road with a goat, can kill a lot of strength &#8230; recommends that the pioneers removed. 3-4 individuals have a combination of nurse, three people pulled downstairs to see the tower JY kill a person to open seven (7 careful not to open the field of vision in archers, can stand on the open window). Then stay to see 1-2 individuals to help other charge or attack SL cemetery can be. In winning these three resources, leading to the mine spear cemetery road is very clean up. Three. Emergency Ray Ray spear spear cemetery cemetery may be divided into four routes. First, by direct extension of the mainland BY tower&#8217;s flag next to the cemetery, there is the road on the left, Rao from the bridge to the left of the Stormpike graveyard. There are two that go through the right sawmill that way, this way you can directly access to LM&#8217;s home. Walk along this road you can go head LM resurrection, where you can attack LM. Or then you can take mine leading to the cemetery behind the spear on the hills, where the hidden well, you can meet friends in other directions offensive attack LM. Ray took the time note that spear cemetery, the cemetery has a commander, strong attack, the best or the law career by LR pulled junction solution, to avoid confusion. Four. Leading to the first aid station on the bridge, the twin towers and on the road all the NPC mentioned above LM bridge is a natural barrier first aid. Here it must be the fastest way through. If the bridge has LM block, the soldiers manifested the greatest value, do not fear death, several people rushed into the crowd in broken lamps Whirlwind it, if there is treatment to increase the best, thank treatment. There is a park ranger&#8217;s blood 1W + attack power is not high, seconds away. Note that, in cleaned up roadblocks after the bridge must be the fastest. Then set here. Not here to fight with the LM front, because the twin towers and a large number of LM with NPC, very difficult to win from the front first-aid. And this point ignored by most people, where the NPC will not attack, it will not be LM frontal attack, but also from the fighting ^ ^ This note route. First Aid rushed from the front under the flag along the way for cooking would lead to the NPC, and there are several blood in the tens of thousands, although the attack is very low, but cause great confusion to the situation. Just go around from behind the tower, you can avoid lead to them. Good recovery, and on the breath rushed to aid it, and now SL is our cemetery, and Stormpike have to get better soon, and strength is assured, won only a matter of time. Won the cemetery here to emphasize the details of the cemetery are all useful, is blocking the cemetery. We tend to fight against the cemetery in front with the LM,wow us gold, difficult to reach the flag, even if close, LM will be rushing to use the skills and injury interrupted. So we rushed them to try to revive the place. First aid is rushed to the back of the slope. This is just the quickest solution to the resurrection of the LM, but also can protect open 7 companions will not be interrupted. Six. Kill a woman&#8217;s attention first and foremost a woman&#8217;s physical attack power> magic attack power, while women primarily use magic attacks, here in the capture of other places, the proposed law with a group of 4-5 people to kill him out. Equipment can not be too bad, the average injury law team in the 350 + is very easy to give her away. My general approach is MT (SS) with a hot pull hate, curse look at the situation, if the team is the dark shadow priests + SS injury team, on the shadow, if it is 4FS elemental damage team, on the last element of a curse. If you have dark, animal husbandry, blood-sucking, then finished him I left to kill 4000 + blood. Note Do not use silence, not to strengthen the counter can be used. Of course, a temporary set up the difficulty of such a team is not in general &#8230; &#8230; here is a very effective method Next, I Defensive Player of the BL analysis of a defense to look at the ice tower in the vicinity of blood and a lot of JYNPCLM favorable terrain leading to the BL is only one way home, that is, the cemetery next to the ice the way the blood, this is very beneficial to the defense BL terrain. On the road with three JYNPC archers on the tower, just a few people, you can block all the vanguard of the force LM, where LM is the vanguard of the main single off the thief, the thief immediately intercept them once they are almost indicates hung up. The problem is then driven over the LM force how to do, where we can use the ice blood graveyard intercept narrow intersection of LM, LR scope of the role of high damage and nausea can be the biggest trap in play here, as well as SS rogue DOT, Master&#8217;s invincible ice ring, you will see the ice after watching the live LM LM NPC hacked it to be desperate! As long as a group of people, one will not escape your Two in the blood and ice LM fortified outpost on the main ground forces once the blood through the ice cemetery, responsible for the defensive player should play it by ear, because the number of attacks is often the defense several times, it is unwise to fight against, should be back as soon as possible to the outpost on the ground, or retreat to the next step frost wolf cemetery defense. Three. Vulnerable to frost wolf wolf cemetery cemetery is no natural barrier cream, say favorable, that is, be in line with several NPC and open terrain, the defender here more test equipment with awareness. Rational use of NPC, you can play the biggest role. Four. Frostwolf Village, three sniper point, the time delay due to frost wolf LM entrance of the village is small, as long as sniper fire here, it will attack the LM to the great deal of trouble, often we ignore this point. LM can even jump off the wall come in, but in the jump off the wall of the great weaknesses of the process, it is easy to attack. So long as the fire fierce enough,<span class='wp_keywordlink_affiliate'><a href="http://www.wowhisgold.com/tag/wow-gold-buying/" title="View all posts in wow gold buying" target="_blank">wow gold buying</a></span>, you can put it in the door LM block, even if someone came in is disabled, make up a knife on it. Here is a mess of broken BL NPC concentrated. The other LR attack you baby you can pull him around the commander or NPC, this is very effective in melee, if LR did not pay attention to this point, that a large number of NPC will attack the LM to great trouble. More use of NPC around you right. The slope of Frostwolf Village is a very good position to intercept, because LM into the village, the need to detour about, that is, around to the village from the village the most inside, moving on to the base, and then where we can intercept the slope , LM will be in the process of walking in losses, and, Frostwolf Keep a small entrance, LR extra traps, FS ice ring. V. There is a very good tower BUG point, many people did not pay attention. First, to the fortress on the right side of the tower, climbed to the top after the jump base entrance door. DZ remote will not be here and the soldiers attacked, when the LM base offense is a good fort location. Once the tower was burned tower. LM will relax his vigilance, when more than a remote tower of the second layer can be on the ground of enemy shelling, LM catch up once the tower, you can jump off the tower (be careful not to bounce, you can skip the foot of the tower, that position only jumped from the tower to get to, more like a practice once the long jump, the pieces &#8230;) international practice two border areas Azshara SS Ming Yue</p>
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		<title>which is why the hunting and riding a black and white beat riding reasons. So why in fact hunting</title>
		<link>http://www.wowhisgold.com/which-is-why-the-hunting-and-riding-a-black-and-white-beat-riding-reasons-so-why-in-fact-hunting/</link>
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		<pubDate>Thu, 26 Jan 2012 08:24:35 +0000</pubDate>
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		<description><![CDATA[EDITORIAL: sleep, just write. Played a season, hundreds of games, play war riding, hunting Sa, thieves France riding, shadow knife, black and white are so many combinations, to talk about the general understanding of this season. In fact, the strength of professional portfolio or just that: some professional, do not rely on cd, you can output damage, or pose a threat, so say no entirely appropriate,wow us gold, it can be said, some occupation, he shorter than you can use the cd cd , extract your long than his cd cd&#8217;s skills, or has some occupation, he can extract a 1-2 cd you that only one cd, and then another 1-2 cd kill you. The so-called vulnerable employment,gold cheap, is less professional cd, or cd long career. This is the s5 arena 2v2, 3v3 situations, 3v3 situation more complicated point. That the most simple example, I shudder to ride or ride the blood dk + milk (friends to entertainment) when, on this point is very helpless. When you are faced with an opponent when the opposite is the most common such as riding a black and white, war is not no chance to extract other riding invincible knight, the trigger or the opening of earrings, opening Death Wish + reckless, while his knight to give you free, Then this time to reckon up the other dk&#8217;s pulling in cd (usually dk will pull people to pull you with milk, so this is not difficult to ride), while leaving a good badge. This complete set, you can extract the other side is completely invincible knight. Then the question comes: extract invincible after that? Like blood dk, save at least 130 runic power, came calling Rune Sword Dance, his own lich form + shield wall + fanatical anti-anti-magic shield + control, while giving a strong sink, can extract milk to ride across the invincible? Can! But, like riding the same problem and war before us, you extract a invincible, then? Other 3 minutes later, your cd is good, the other milk can ride to their BOP has another three minutes, he can be invincible another 3 minutes, the cycle? Yes, you can extract a invincible, but the force invincible, almost no sense, you can no longer extract beat to death after he was invincible, and then? Let&#8217;s look at the ice touch flow dk, he can sink + with a strong cold-blooded (deathchill) + extract you invincible and then wait two minutes, again a set, open days, a ghost, this is a strong sink + cold-blooded, you can then open a character Man refresh, kill you. (These two sets can be exploded with a body, 5000 damage) or, for a touch of ice flow dk is, in fact, as long as the trigger of his killing machine enough, lucky enough, and you ride as a milk, luck is not enough good, holy shock burst not enough, then you will almost invincible. As another example of a slightly more complex, some low-scoring black and white riding hunting riding, hunting, riding more stupid, he knows I want to repent + ride control sanctions even kill hunter, he put his free halo keep the solution, which does not give hunters is loss, and sanctions 1 minutes cd, free 25 seconds cd, which mean that I use a 1 minute cd skills consume at least 25 seconds of his two cd&#8217;s skills, then it does not give the hunter, I have been free to give us dk cut hunter, so he will definitely be pressure, and as hunters affected by los reasons, he could not play The correct approach, you need to acquire a degree of freedom that can not be said to always stay in their own hands corona, which is certainly wrong, because you are so you definitely lose. Freedom to the hunter, of course, there are problems, such as freedom to the hunter, his station is not good, it is then up to the dk hack sanctions if no other milk riding badge, you have direct invincible. So, having said so much more than nonsense, which is why the hunting and riding a black and white beat riding reasons. So why in fact hunting, animal husbandry, hunting and riding black riding Liede are dry, but then, why the hunting and Sa is the only black and white dare to challenge the hunter to ride together? First of all, mainly by controlling hunter Scatter Shot + pterosaur set thorn (Freezing Arrow has reduced us first ignore the fall), and then treated with their own side, some small control (such as repentance / sanctions / fear / hair / change sorcery) Liede of The problem is not to say, Germany to the dk is basically a set of skills spike problems and hunting, animal husbandry, hunting, riding is the same, 45 seconds pterosaur set thorn, the other is 45 seconds once the anti-magic shield, the two sides the same cd, so you mean that this control does not control, then the ice Ren + bone shield, in fact, pay attention here, the ice Ren + bone shield is 1 minute cd, is not likely to even open, because there are 15-second gap. Hunting, animal husbandry, hunting, riding and the problem is that their lack of aggressive treatment, because the pterosaur is actually spent,wow eu gold, so you have to rely on the rest of the fire to disperse a small control + time to seize the 15-second gap, the dk risk of blood hit the line. While hunting, animal husbandry, and hunting and riding, failing that, a little hunting, animal husbandry and strengths, but the pastor&#8217;s offensive to consume itself a lot of blue, very worth the candle. Shaman can be in sleep time, hit a fire earthquake, and other anti-magic shield end, with the hunter to play with a wave of the outbreak, the blood pressure dk shaman can also use the earthquake to interfere in the usual treatment of milk to ride , so hunters a few more hammer fine + burst, it is likely dk direct half-blood, this time under the control of the white horse, is often necessary to extract a badge, and hunting and riding back i said, I read a small brush directly to the whole, our blood dk never under 80% (if you do not control me), so you then control is meaningless, control knight dk blood of 80% or more, you did not mean control. So this is why the win and hunting Sa is the only chance to win a combination of black and white hunters reasons (I mean both sides against the top) and down to why the weak thieves + treatment, thieves are now vulnerable is that, although he a cd, but his cd is now basically useless. Originally dodge opened, is his treatment of water and breathing space. The results are now open after dodge, hunters shoot you, only 25% reduction in misses, dk all biubiu flow magic damage and can not be dodged out, had a life-saving nature of the skills now non-existent, it is extremely poor. Well, back to 3v3: why the current RMP milk riding on the team or a single treatment can form a large threat (at least so the World Series results) because the RMP, three people have controlled cd and do not ride down the milk , only one can easily be dispersed invincible, a more easily be dispersed Blessing of Sacrifice, must almost be left with a badge of blindness. How to do by fear? Master Yang is how to do? And the deity is not decreasing mirror sheep how to do? Dare to cross badge it? Blinding hand thieves eyeing way to go. So much control, you just do not fly a badge + sacrifice and invincible, and how anti-control? Oh, you missed that one &#8211; once the anti-counter, that was only released on bail life teammate playing skills. The first time you have a life-saving skills, good, RMP wait 20 seconds, again a set, you have life-saving skills it? No professional life-saving skills for less than 30 seconds, right? Well, you walk through the perfect teammate, and a third perfect assistance and cooperation, the fire destroyed the second set, then there is the third time it? This is often to the third, as the milk ride, what you sacrifice early invincible badge used it? What can you support and the RMP, as long as the priest in blue, is continuously formed waves offensive to counter for a loop, blue is unprecedented at least 3-4 waves. Often lost in high-end milk riding on this third wave, the low point of the second wave has been defeated. In turn, France Why not beat black and white thief riding it? Control method, there are many thieves, sheep + blind + + counter the deep end (better than tbc otherwise there is a dark-step kick). Because milk can safely ride a hit cd, you are a sheep, right? Badges will not let you directly set the expense of blinding (which is low milk riding, high-end points are set to see the sheep sacrifice you read LOL) and Qiang Shen Master once again destroy you pull the Master 2 Frostbolt, so you can rest assured that read Frostbolt, and open anti-magic shield, good, so I ride here all the black and white life-+ anti-control cross-End, 2 people over there I&#8217;m afraid you have to die, right? I finished cd for your cd, no problem, in fact, you do not lose, but you have no one with blood, the remaining two no cd method thief 2 no cd on the white horse, but two individuals are half-day to Following the blood, how do you strike? Thieves also often used at this time cloak, and then a dots can not be reset, go eat and drink? Look at the Master was biu death. Play it turn white riding black riding skills to open all the anti-control, anti-sheep Lich form, finish direct anti-magic shield, is also a strong pull Master + Master Shen interrupted twice set fire (you can also beat halo a baby , look at the situation) and, finally, if charged directly badges (Anyway, can milk ride ride bop solution to the black blind, I am not afraid of being a thief blind cross badge) and you ride invincible extract milk, well, you two are both Xiecai it soon, so be dk 20 seconds to play, cool it? Regardless of method or thief, or thieves,world of warcraft, animal husbandry, animal husbandry, are not black and white riding opponent, but is almost completely overwhelming disadvantage. (Technology than you do others a grade nonsense) but RMP in 3v3 in black and white on the ride of + X, but do not have this disadvantage. Thieves hit animal husbandry, black and white, but why the lack of explosive damage, you could not even milk riding invincible force, pay your cd, and almost no effect, so engaging, however, animal husbandry is a reason. The RMP, delivery and control a wave of offensive skills, it is bound to extract milk to ride a skill, force after this priest also blue, also mages and thieves if cd, then there is no suspense. So the thief, animal husbandry and animal husbandry, the problem is that you do not come out the other side of the large force cd (refers to one minute or more) thieves law issues, you can easily forced out, it is easy, but to force the end, you have to hung up already, your blood has enough to mount a follow-up campaign. So whether it is a thief France / animal husbandry / livestock thieves, and now are tragedy, is the truth and the RMP, both have the ability to extract the other cd, but will not extract a follow-up after the weak. In fact, you set a thief Law Act / Zeizei method and the like, invincible force I believe RMP faster than anything more, but the same problems and thieves law, forced out, did not make any sense, you die, the dead do not hurt. The soldiers and blood dk lose lose in your cd extract the other cd, so you cd is good, and the other cd better social, direct dumbfounded. The field of ethics and evil ice streams dk strong in the fact that, first, a strong sustained dps at any time have the ability to extract your cd, cd while their shorter life-saving type in your cd (in fact, means invincible), he There are several cd it, smashing half of the force you invincible, and then you hit half of the dry dead, is entirely possible. Warlock win win ride in black and white, do not rely on cd. CD long career, lost more, but ineffective professional CD, CD input and more time is short, and effective career win. Combination of the above job can be replaced. This is the S5, CD of fight CD. This is the rule and the former Druid 2v2, 3v3 completely different concept.

]]></description>
			<content:encoded><![CDATA[<p>EDITORIAL: sleep, just write. Played a season, hundreds of games, play war riding, hunting Sa, thieves France riding, shadow knife, black and white are so many combinations, to talk about the general understanding of this season. In fact, the strength of professional portfolio or just that: some professional, do not rely on cd, you can output damage, or pose a threat, so say no entirely appropriate,<span class='wp_keywordlink_affiliate'><a href="http://www.wowhisgold.com/tag/wow-us-gold/" title="View all posts in wow us gold" target="_blank">wow us gold</a></span>, it can be said, some occupation, he shorter than you can use the cd cd , extract your long than his cd cd&#8217;s skills, or has some occupation, he can extract a 1-2 cd you that only one cd, and then another 1-2 cd kill you. The so-called vulnerable employment,gold cheap, is less professional cd, or cd long career. This is the s5 arena 2v2, 3v3 situations, 3v3 situation more complicated point. That the most simple example, I shudder to ride or ride the blood dk + milk (friends to entertainment) when, on this point is very helpless. When you are faced with an opponent when the opposite is the most common such as riding a black and white, war is not no chance to extract other riding invincible knight, the trigger or the opening of earrings, opening Death Wish + reckless, while his knight to give you free, Then this time to reckon up the other dk&#8217;s pulling in cd (usually dk will pull people to pull you with milk, so this is not difficult to ride), while leaving a good badge. This complete set, you can extract the other side is completely invincible knight. Then the question comes: extract invincible after that? Like blood dk, save at least 130 runic power, came calling Rune Sword Dance, his own lich form + shield wall + fanatical anti-anti-magic shield + control, while giving a strong sink, can extract milk to ride across the invincible? Can! But, like riding the same problem and war before us, you extract a invincible, then? Other 3 minutes later, your cd is good, the other milk can ride to their BOP has another three minutes, he can be invincible another 3 minutes, the cycle? Yes, you can extract a invincible, but the force invincible, almost no sense, you can no longer extract beat to death after he was invincible, and then? Let&#8217;s look at the ice touch flow dk, he can sink + with a strong cold-blooded (deathchill) + extract you invincible and then wait two minutes, again a set, open days, a ghost, this is a strong sink + cold-blooded, you can then open a character Man refresh, kill you. (These two sets can be exploded with a body, 5000 damage) or, for a touch of ice flow dk is, in fact, as long as the trigger of his killing machine enough, lucky enough, and you ride as a milk, luck is not enough good, holy shock burst not enough, then you will almost invincible. As another example of a slightly more complex, some low-scoring black and white riding hunting riding, hunting, riding more stupid, he knows I want to repent + ride control sanctions even kill hunter, he put his free halo keep the solution, which does not give hunters is loss, and sanctions 1 minutes cd, free 25 seconds cd, which mean that I use a 1 minute cd skills consume at least 25 seconds of his two cd&#8217;s skills, then it does not give the hunter, I have been free to give us dk cut hunter, so he will definitely be pressure, and as hunters affected by los reasons, he could not play The correct approach, you need to acquire a degree of freedom that can not be said to always stay in their own hands corona, which is certainly wrong, because you are so you definitely lose. Freedom to the hunter, of course, there are problems, such as freedom to the hunter, his station is not good, it is then up to the dk hack sanctions if no other milk riding badge, you have direct invincible. So, having said so much more than nonsense, which is why the hunting and riding a black and white beat riding reasons. So why in fact hunting, animal husbandry, hunting and riding black riding Liede are dry, but then, why the hunting and Sa is the only black and white dare to challenge the hunter to ride together? First of all, mainly by controlling hunter Scatter Shot + pterosaur set thorn (Freezing Arrow has reduced us first ignore the fall), and then treated with their own side, some small control (such as repentance / sanctions / fear / hair / change sorcery) Liede of The problem is not to say, Germany to the dk is basically a set of skills spike problems and hunting, animal husbandry, hunting, riding is the same, 45 seconds pterosaur set thorn, the other is 45 seconds once the anti-magic shield, the two sides the same cd, so you mean that this control does not control, then the ice Ren + bone shield, in fact, pay attention here, the ice Ren + bone shield is 1 minute cd, is not likely to even open, because there are 15-second gap. Hunting, animal husbandry, hunting, riding and the problem is that their lack of aggressive treatment, because the pterosaur is actually spent,<span class='wp_keywordlink_affiliate'><a href="http://www.wowhisgold.com/tag/wow-eu-gold/" title="View all posts in wow eu gold" target="_blank">wow eu gold</a></span>, so you have to rely on the rest of the fire to disperse a small control + time to seize the 15-second gap, the dk risk of blood hit the line. While hunting, animal husbandry, and hunting and riding, failing that, a little hunting, animal husbandry and strengths, but the pastor&#8217;s offensive to consume itself a lot of blue, very worth the candle. Shaman can be in sleep time, hit a fire earthquake, and other anti-magic shield end, with the hunter to play with a wave of the outbreak, the blood pressure dk shaman can also use the earthquake to interfere in the usual treatment of milk to ride , so hunters a few more hammer fine + burst, it is likely dk direct half-blood, this time under the control of the white horse, is often necessary to extract a badge, and hunting and riding back i said, I read a small brush directly to the whole, our blood dk never under 80% (if you do not control me), so you then control is meaningless, control knight dk blood of 80% or more, you did not mean control. So this is why the win and hunting Sa is the only chance to win a combination of black and white hunters reasons (I mean both sides against the top) and down to why the weak thieves + treatment, thieves are now vulnerable is that, although he a cd, but his cd is now basically useless. Originally dodge opened, is his treatment of water and breathing space. The results are now open after dodge, hunters shoot you, only 25% reduction in misses, dk all biubiu flow magic damage and can not be dodged out, had a life-saving nature of the skills now non-existent, it is extremely poor. Well, back to 3v3: why the current RMP milk riding on the team or a single treatment can form a large threat (at least so the World Series results) because the RMP, three people have controlled cd and do not ride down the milk , only one can easily be dispersed invincible, a more easily be dispersed Blessing of Sacrifice, must almost be left with a badge of blindness. How to do by fear? Master Yang is how to do? And the deity is not decreasing mirror sheep how to do? Dare to cross badge it? Blinding hand thieves eyeing way to go. So much control, you just do not fly a badge + sacrifice and invincible, and how anti-control? Oh, you missed that one &#8211; once the anti-counter, that was only released on bail life teammate playing skills. The first time you have a life-saving skills, good, RMP wait 20 seconds, again a set, you have life-saving skills it? No professional life-saving skills for less than 30 seconds, right? Well, you walk through the perfect teammate, and a third perfect assistance and cooperation, the fire destroyed the second set, then there is the third time it? This is often to the third, as the milk ride, what you sacrifice early invincible badge used it? What can you support and the RMP, as long as the priest in blue, is continuously formed waves offensive to counter for a loop, blue is unprecedented at least 3-4 waves. Often lost in high-end milk riding on this third wave, the low point of the second wave has been defeated. In turn, France Why not beat black and white thief riding it? Control method, there are many thieves, sheep + blind + + counter the deep end (better than tbc otherwise there is a dark-step kick). Because milk can safely ride a hit cd, you are a sheep, right? Badges will not let you directly set the expense of blinding (which is low milk riding, high-end points are set to see the sheep sacrifice you read LOL) and Qiang Shen Master once again destroy you pull the Master 2 Frostbolt, so you can rest assured that read Frostbolt, and open anti-magic shield, good, so I ride here all the black and white life-+ anti-control cross-End, 2 people over there I&#8217;m afraid you have to die, right? I finished cd for your cd, no problem, in fact, you do not lose, but you have no one with blood, the remaining two no cd method thief 2 no cd on the white horse, but two individuals are half-day to Following the blood, how do you strike? Thieves also often used at this time cloak, and then a dots can not be reset, go eat and drink? Look at the Master was biu death. Play it turn white riding black riding skills to open all the anti-control, anti-sheep Lich form, finish direct anti-magic shield, is also a strong pull Master + Master Shen interrupted twice set fire (you can also beat halo a baby , look at the situation) and, finally, if charged directly badges (Anyway, can milk ride ride bop solution to the black blind, I am not afraid of being a thief blind cross badge) and you ride invincible extract milk, well, you two are both Xiecai it soon, so be dk 20 seconds to play, cool it? Regardless of method or thief, or thieves,world of warcraft, animal husbandry, animal husbandry, are not black and white riding opponent, but is almost completely overwhelming disadvantage. (Technology than you do others a grade nonsense) but RMP in 3v3 in black and white on the ride of + X, but do not have this disadvantage. Thieves hit animal husbandry, black and white, but why the lack of explosive damage, you could not even milk riding invincible force, pay your cd, and almost no effect, so engaging, however, animal husbandry is a reason. The RMP, delivery and control a wave of offensive skills, it is bound to extract milk to ride a skill, force after this priest also blue, also mages and thieves if cd, then there is no suspense. So the thief, animal husbandry and animal husbandry, the problem is that you do not come out the other side of the large force cd (refers to one minute or more) thieves law issues, you can easily forced out, it is easy, but to force the end, you have to hung up already, your blood has enough to mount a follow-up campaign. So whether it is a thief France / animal husbandry / livestock thieves, and now are tragedy, is the truth and the RMP, both have the ability to extract the other cd, but will not extract a follow-up after the weak. In fact, you set a thief Law Act / Zeizei method and the like, invincible force I believe RMP faster than anything more, but the same problems and thieves law, forced out, did not make any sense, you die, the dead do not hurt. The soldiers and blood dk lose lose in your cd extract the other cd, so you cd is good, and the other cd better social, direct dumbfounded. The field of ethics and evil ice streams dk strong in the fact that, first, a strong sustained dps at any time have the ability to extract your cd, cd while their shorter life-saving type in your cd (in fact, means invincible), he There are several cd it, smashing half of the force you invincible, and then you hit half of the dry dead, is entirely possible. Warlock win win ride in black and white, do not rely on cd. CD long career, lost more, but ineffective professional CD, CD input and more time is short, and effective career win. Combination of the above job can be replaced. This is the S5, CD of fight CD. This is the rule and the former Druid 2v2, 3v3 completely different concept.</p>
]]></content:encoded>
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		<title>Lord MalacrassBOSS witchcraft would go to war with the brother with four</title>
		<link>http://www.wowhisgold.com/lord-malacrassboss-witchcraft-would-go-to-war-with-the-brother-with-four/</link>
		<comments>http://www.wowhisgold.com/lord-malacrassboss-witchcraft-would-go-to-war-with-the-brother-with-four/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 07:55:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[PVP Basics]]></category>
		<category><![CDATA[cheap world of warcr]]></category>
		<category><![CDATA[sell wow gold]]></category>
		<category><![CDATA[World of Warcraft]]></category>

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		<description><![CDATA[Let me talk about Aman&#8217;s racing task. Came after a copy of a man named Harrison John (Harisson John) of the NPC (which is probably what they spoof celebrities), and his dialogue can receive time-limited task, the time limit is 20 minutes, required to kill Spirit Bear Nalorakk . If you do, the next task is to kill the eagle within 20 minutes of God Akil&#8217;zon, then followed by a cat spirit Halazzi, Lung Ying God Jan&#8217;alai, witchcraft and ancestral lord Malacrass gold. Within the time limit for each kill a BOSS, you can release a prisoner, like the old MC nine, he opens a box, which is your quest. One BOSS: Spirit Bear Nalorakk first stage: one form of a random assault; Rend: Damage 100% increase in bleeding; brutal punch: the front of the MT and Cleave damage, high blood 4-5 players need to share with injuries , each by 7000-8000 damage bear tanks here is more suitable when the MT. The first stage is very easy to tank, pay attention to the treatment team can be charging. The second form: Bear can cause three kinds of blood effects; group silence 4-5 seconds silence time, causing about 1000 damage; bear form physical harm is relatively high, while the harm BOSS also high. BOSS will continue to switch form. The second form requires two additional tanks, took over in silence when the BOSS, to avoid death. The second form of BOSS will continue to cut back after the first form, continue to use the first form of play can be. The whole is a relatively simple boss. &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211; &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212; II BOSS: God Akil&#8217;zon Eagle Eagle God will be issued every minute expression, and randomly Storm players to use skills,wow powerleveling, this team roll into the air, when the MT went outside all the players following the team to avoid being hurt. This is a war raid, the team went to pay attention, even if remote DPS can still attack in the air volume BOSS, fight only need the full output. The new team up to try to eliminate the 2 can be familiar with the play, the BOSS is not much difficult than the One. &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211; &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212; Three BOSS: cat cat Ling Ling Halazzi very anemic, only about 60 million lives. He has two stages, at 75% / 50% / 25% conversion will in turn shape. Form of a cat spirit of physical damage is high, while a similar AQ40 in the meteorite, equally with the need for more players hurt. When the cat spirit form two when 75% of life forms into a shaman, and call out a lynx about 200,000 HP soul. Then he dropped the corrosion lightning totem, the team released 5000 damage Chain Lightning, shamans Flame Shock will be released randomly. Note that the first phase of injury and treatment of post moves to eat. The second phase of the main Tanla BOSS, Vice Tanla Charlotte, speed DPS out of Charlotte, also need to speed totem destroyed. 50% of the Shaman, when life will be turned back to the first form,world of warcraft, repeat the first form of post moves. Four BOSS: Dragon Hawk God Jan&#8217;alai one, breathing flames: a long spit of flame, the flame lines in 4000-5000 caused damage, formation need to stretch, near a small stand in a straight line. Second,sell wow gold, the population transfer: transfer of groups like Blue Dragon, will be sent to the team all around, and the flames breathing, breathing flames this time can not be avoided. Third, the time bomb: the time bomb on the ground randomly, 5 seconds after the explosion and damage caused five yards 3000-5000, breathing in the flames and ran to the bomb is a very dangerous thing. Fourth, the hatching dragon eagle: BOSS will call 2 incubator, ran to the dragon egg to hatch dragon hawk eagle, little hatch&#8217;s HP. Speed ​​kills a incubator and incubator for another 5-7 dragons hatched eagle, then the hatch and kill both the dragon eagle. This is the hardest part of the battle, who will continue to refresh the incubator hatched dragon eagle, need to allocate a dedicated team with a small detachment of the treatment (the best treatment is to restore the system) to deal with the dragon eagle. Second, the BOSS will be released into the flames firewall breathing dragon eagle hatching point, resulting in a large number of dragon eagle hatching. Eagles will release Long flame debuff, physical injury suffered by the 1000 fire damage. Need to perform the tactical team is: 1, incubator team did not refreshed by the former to minimize fire damage; 2 incubator out and killed the first and the second incubator hatched dragon eagle with only 5-7 people with the killing; 3, moves to fast and do not step on a bomb; 4, fell 35% in the BOSS life before all of the dragon hatching eagle, or BOSS will break the remaining dragon eagle eggs; 5, fighting the best in 5 minutes in the end, or BOSS into rage, hurt a lot of upgrade (but still not enough to immediately spike the whole team). &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211; &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212; 五号 BOSS: Lord MalacrassBOSS witchcraft would go to war with the brother with four, the four brother is a random combination of: Ogre: melee soldiers, variable sheep; kid: fireball damage, can be banished; Drake: flame spraying and Thunder Clap, variable sheep; dead: fight rolls spell, groups fear, priest He can be locked; Blood Elf: treatment, variable sheep; big snake: AOE poison spray, variable sheep and sleep. BOSS skills: power draw: 10 players per minute lessons once a strength, size, and damage increased by 10%. Voodoo DOT: AOE, 300-400 damage per second for 15 seconds, can stack. Randomly draw the soul: lessons random target, to obtain the member&#8217;s individual skills &#8211; Druid: Thorns and life bloom hunters: Trap Master: Cream Star and Fireball, Frostbolt Knight: dedication and Holy Priest: treatment and brainwashing Rogue: blinding Shaman: Fire Nova Totem and Healing Wave Warlock: Fear Warrior: Whirlwind magic reflection and war in the BOSS, the team should first get rid of the most dangerous of the two brother,cheap world of warcraft gold, such as serpent / dragon beast / Blood Elf, remaining under control. Power draw is not a bad skill, usually four and a half minutes will be able to resolve the fighting. Voodoo DOT is the battle of the most annoying thing. &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211; &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212; Zujin Zu Kim has five stages, each 20% conversion to the next stage of life, each stage after the hatred empty. First stage: careful Whirlwind. Zul&#8217;jin will release a slave-like fence the debuff, the debuff in a team full of blood must be added in order to eliminate debuff, DOT 2500-3000 and continue to DOT. Experienced treatment can reduce the level of therapy to fill the team, save mana. Phase II: Phase II will start all the players in a brain damage debuff, speed to disperse the MT and other occupational therapy bebuff, DPS does not need to disperse. After 5 seconds the debuff players will spin in the halo and are subject to some of the damage. Note that the debuff designated staff members in the treatment of this phase of Zul&#8217;jin high physical damage, MT particular the speed of blood to fill. Phase III: Tornado players will fight off and cause 1000 damage, running away from the tornado note the main points of this stage. Druid&#8217;s continued ability to return to the blood of very large at this stage, will have the full output of melee job, to avoid excessive force injury or death. Phase IV: Zul&#8217;jin into lynx form of physical harm when he is relatively low, but he would have been watching a team play, pay attention to aid the team, back to the hatred. BOSS will Whirlwind damage similar to the Shattered Halls final BOSS, and he will give players free debuff, the damage they are growing. Here we note that strong to withstand the additional treatment of injuries and was pegged to the players. Fifth stage: the final stage would be more simple, Zul&#8217;jin randomly to a team release a debuff, not full of blood if the players will be released after the pillar of fire Zul&#8217;jin spike.

]]></description>
			<content:encoded><![CDATA[<p>Let me talk about Aman&#8217;s racing task. Came after a copy of a man named Harrison John (Harisson John) of the NPC (which is probably what they spoof celebrities), and his dialogue can receive time-limited task, the time limit is 20 minutes, required to kill Spirit Bear Nalorakk . If you do, the next task is to kill the eagle within 20 minutes of God Akil&#8217;zon, then followed by a cat spirit Halazzi, Lung Ying God Jan&#8217;alai, witchcraft and ancestral lord Malacrass gold. Within the time limit for each kill a BOSS, you can release a prisoner, like the old MC nine, he opens a box, which is your quest. One BOSS: Spirit Bear Nalorakk first stage: one form of a random assault; Rend: Damage 100% increase in bleeding; brutal punch: the front of the MT and Cleave damage, high blood 4-5 players need to share with injuries , each by 7000-8000 damage bear tanks here is more suitable when the MT. The first stage is very easy to tank, pay attention to the treatment team can be charging. The second form: Bear can cause three kinds of blood effects; group silence 4-5 seconds silence time, causing about 1000 damage; bear form physical harm is relatively high, while the harm BOSS also high. BOSS will continue to switch form. The second form requires two additional tanks, took over in silence when the BOSS, to avoid death. The second form of BOSS will continue to cut back after the first form, continue to use the first form of play can be. The whole is a relatively simple boss. &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211; &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212; II BOSS: God Akil&#8217;zon Eagle Eagle God will be issued every minute expression, and randomly Storm players to use skills,wow powerleveling, this team roll into the air, when the MT went outside all the players following the team to avoid being hurt. This is a war raid, the team went to pay attention, even if remote DPS can still attack in the air volume BOSS, fight only need the full output. The new team up to try to eliminate the 2 can be familiar with the play, the BOSS is not much difficult than the One. &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211; &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212; Three BOSS: cat cat Ling Ling Halazzi very anemic, only about 60 million lives. He has two stages, at 75% / 50% / 25% conversion will in turn shape. Form of a cat spirit of physical damage is high, while a similar AQ40 in the meteorite, equally with the need for more players hurt. When the cat spirit form two when 75% of life forms into a shaman, and call out a lynx about 200,000 HP soul. Then he dropped the corrosion lightning totem, the team released 5000 damage Chain Lightning, shamans Flame Shock will be released randomly. Note that the first phase of injury and treatment of post moves to eat. The second phase of the main Tanla BOSS, Vice Tanla Charlotte, speed DPS out of Charlotte, also need to speed totem destroyed. 50% of the Shaman, when life will be turned back to the first form,world of warcraft, repeat the first form of post moves. Four BOSS: Dragon Hawk God Jan&#8217;alai one, breathing flames: a long spit of flame, the flame lines in 4000-5000 caused damage, formation need to stretch, near a small stand in a straight line. Second,<span class='wp_keywordlink_affiliate'><a href="http://www.wowhisgold.com/tag/sell-wow-gold/" title="View all posts in sell wow gold" target="_blank">sell wow gold</a></span>, the population transfer: transfer of groups like Blue Dragon, will be sent to the team all around, and the flames breathing, breathing flames this time can not be avoided. Third, the time bomb: the time bomb on the ground randomly, 5 seconds after the explosion and damage caused five yards 3000-5000, breathing in the flames and ran to the bomb is a very dangerous thing. Fourth, the hatching dragon eagle: BOSS will call 2 incubator, ran to the dragon egg to hatch dragon hawk eagle, little hatch&#8217;s HP. Speed ​​kills a incubator and incubator for another 5-7 dragons hatched eagle, then the hatch and kill both the dragon eagle. This is the hardest part of the battle, who will continue to refresh the incubator hatched dragon eagle, need to allocate a dedicated team with a small detachment of the treatment (the best treatment is to restore the system) to deal with the dragon eagle. Second, the BOSS will be released into the flames firewall breathing dragon eagle hatching point, resulting in a large number of dragon eagle hatching. Eagles will release Long flame debuff, physical injury suffered by the 1000 fire damage. Need to perform the tactical team is: 1, incubator team did not refreshed by the former to minimize fire damage; 2 incubator out and killed the first and the second incubator hatched dragon eagle with only 5-7 people with the killing; 3, moves to fast and do not step on a bomb; 4, fell 35% in the BOSS life before all of the dragon hatching eagle, or BOSS will break the remaining dragon eagle eggs; 5, fighting the best in 5 minutes in the end, or BOSS into rage, hurt a lot of upgrade (but still not enough to immediately spike the whole team). &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211; &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212; 五号 BOSS: Lord MalacrassBOSS witchcraft would go to war with the brother with four, the four brother is a random combination of: Ogre: melee soldiers, variable sheep; kid: fireball damage, can be banished; Drake: flame spraying and Thunder Clap, variable sheep; dead: fight rolls spell, groups fear, priest He can be locked; Blood Elf: treatment, variable sheep; big snake: AOE poison spray, variable sheep and sleep. BOSS skills: power draw: 10 players per minute lessons once a strength, size, and damage increased by 10%. Voodoo DOT: AOE, 300-400 damage per second for 15 seconds, can stack. Randomly draw the soul: lessons random target, to obtain the member&#8217;s individual skills &#8211; Druid: Thorns and life bloom hunters: Trap Master: Cream Star and Fireball, Frostbolt Knight: dedication and Holy Priest: treatment and brainwashing Rogue: blinding Shaman: Fire Nova Totem and Healing Wave Warlock: Fear Warrior: Whirlwind magic reflection and war in the BOSS, the team should first get rid of the most dangerous of the two brother,<span class='wp_keywordlink_affiliate'><a href="http://www.wowhisgold.com/tag/cheap-world-of-warcr/" title="View all posts in cheap world of warcr" target="_blank">cheap world of warcr</a></span>aft gold, such as serpent / dragon beast / Blood Elf, remaining under control. Power draw is not a bad skill, usually four and a half minutes will be able to resolve the fighting. Voodoo DOT is the battle of the most annoying thing. &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211; &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212; Zujin Zu Kim has five stages, each 20% conversion to the next stage of life, each stage after the hatred empty. First stage: careful Whirlwind. Zul&#8217;jin will release a slave-like fence the debuff, the debuff in a team full of blood must be added in order to eliminate debuff, DOT 2500-3000 and continue to DOT. Experienced treatment can reduce the level of therapy to fill the team, save mana. Phase II: Phase II will start all the players in a brain damage debuff, speed to disperse the MT and other occupational therapy bebuff, DPS does not need to disperse. After 5 seconds the debuff players will spin in the halo and are subject to some of the damage. Note that the debuff designated staff members in the treatment of this phase of Zul&#8217;jin high physical damage, MT particular the speed of blood to fill. Phase III: Tornado players will fight off and cause 1000 damage, running away from the tornado note the main points of this stage. Druid&#8217;s continued ability to return to the blood of very large at this stage, will have the full output of melee job, to avoid excessive force injury or death. Phase IV: Zul&#8217;jin into lynx form of physical harm when he is relatively low, but he would have been watching a team play, pay attention to aid the team, back to the hatred. BOSS will Whirlwind damage similar to the Shattered Halls final BOSS, and he will give players free debuff, the damage they are growing. Here we note that strong to withstand the additional treatment of injuries and was pegged to the players. Fifth stage: the final stage would be more simple, Zul&#8217;jin randomly to a team release a debuff, not full of blood if the players will be released after the pillar of fire Zul&#8217;jin spike.</p>
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		<title>05 deputies it chose not to Arcane 3 FS 52 0 9 .wowchina / info / talents / mage.shtml</title>
		<link>http://www.wowhisgold.com/05-deputies-it-chose-not-to-arcane-3-fs-52-0-9-wowchina-info-talents-mage-shtml/</link>
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		<pubDate>Sun, 22 Jan 2012 07:39:17 +0000</pubDate>
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		<description><![CDATA[Although not WLK &#8230; &#8230; but this patch is quite large campus network &#8230; &#8230; &#8230; &#8230; slowly set the network to download can not be occupied doing a study about talent &#8230; &#8230; &#8230; &#8230; 3.05. 1 DZ damage 41 17 3.wowchina/info/talents/rogue.shtml? 00522312500213250110320100000500500502000000000000000000300000000000000000000000000 relatively PVP PVE this talent is not too bad &#8230; because focusing their attacks barely make up some energy problems. 5 of 17 points deputy fighting weapon poison dagger crit hit 5 5 Improved Sprint be no shadow of a step 3 to make up for it sharp throw fraud expert. After all,sell wow gold, if as a DZ was singled out is not comfortable for. If you too are D waste has the upper hand. Moreover,world of warcraft, teams have to sneak under the -. -2 DZ keen 5 5 51.wowchina/info/talents/rogue.shtml? 00500000000000000000000000000500000000000000000000000000320232030321121350135201051 Shadow Dance to point out it took only 51-point TT can not crit 5 10:05 deputies it chose not to Arcane 3 FS 52 0 9 .wowchina / info / talents / mage.shtml? 2302252001220321033201025150210000000000000000000000000000303000300000000000000000000051 7 3.wowchina/info/talents/mage.shtml? 23012520012203210332010251502123002000000000000000000000000030000000000000000000000000 two very different major difference in the combustion system of the ice will slow down with the screen &#8230; This talent FS version of the disappearance of &#8230; &#8230; reclusive Arcane Barrage is a highlight of the brain is not very strong &#8230; &#8230; 4 FS deep ice 10 0 51 .wowchina / info / talents / mage.shtml? 230320000000000000000000000000000000000000000000000000000035330033102031002321222310510 7 54 .wowchina / info / talents / mage . shtml? 00000000000000000000000000000023002000000000000000000000003533003310203130232122231051 not much to say these two are the deepening of the existing shortcomings of the deep ice is not a strong point for anti-freeze &#8230; So 3.0 or better WLK opened and then deep deep ice well &#8230; &#8230; 5 XD wild Germany 0 51 10 .wowchina / info / talents / druid.shtml? 00000000000000000000000000005032321303202100521230330130100550000000000000000000000 I do not say this just to play a cat YD German talent 6 LR BM 50 0 11.wowchina/info/talents/hunter.shtml? 050032015152110531005313300000000000000000000000000000320320010000000000000000000 Beastmaster deep In addition to the other talent talent talent really sets the ultimate good &#8230; and can easily disperse the fire out of 11 &#8230; &#8230; &#8230; &#8230; So far no other profession do not know how to play recently in playing soldier,gold sellers, but not very understanding of

]]></description>
			<content:encoded><![CDATA[<p>Although not WLK &#8230; &#8230; but this patch is quite large campus network &#8230; &#8230; &#8230; &#8230; slowly set the network to download can not be occupied doing a study about talent &#8230; &#8230; &#8230; &#8230; 3.05. 1 DZ damage 41 17 3.wowchina/info/talents/rogue.shtml? 00522312500213250110320100000500500502000000000000000000300000000000000000000000000 relatively PVP PVE this talent is not too bad &#8230; because focusing their attacks barely make up some energy problems. 5 of 17 points deputy fighting weapon poison dagger crit hit 5 5 Improved Sprint be no shadow of a step 3 to make up for it sharp throw fraud expert. After all,<span class='wp_keywordlink_affiliate'><a href="http://www.wowhisgold.com/tag/sell-wow-gold/" title="View all posts in sell wow gold" target="_blank">sell wow gold</a></span>, if as a DZ was singled out is not comfortable for. If you too are D waste has the upper hand. Moreover,world of warcraft, teams have to sneak under the -. -2 DZ keen 5 5 51.wowchina/info/talents/rogue.shtml? 00500000000000000000000000000500000000000000000000000000320232030321121350135201051 Shadow Dance to point out it took only 51-point TT can not crit 5 10:05 deputies it chose not to Arcane 3 FS 52 0 9 .wowchina / info / talents / mage.shtml? 2302252001220321033201025150210000000000000000000000000000303000300000000000000000000051 7 3.wowchina/info/talents/mage.shtml? 23012520012203210332010251502123002000000000000000000000000030000000000000000000000000 two very different major difference in the combustion system of the ice will slow down with the screen &#8230; This talent FS version of the disappearance of &#8230; &#8230; reclusive Arcane Barrage is a highlight of the brain is not very strong &#8230; &#8230; 4 FS deep ice 10 0 51 .wowchina / info / talents / mage.shtml? 230320000000000000000000000000000000000000000000000000000035330033102031002321222310510 7 54 .wowchina / info / talents / mage . shtml? 00000000000000000000000000000023002000000000000000000000003533003310203130232122231051 not much to say these two are the deepening of the existing shortcomings of the deep ice is not a strong point for anti-freeze &#8230; So 3.0 or better WLK opened and then deep deep ice well &#8230; &#8230; 5 XD wild Germany 0 51 10 .wowchina / info / talents / druid.shtml? 00000000000000000000000000005032321303202100521230330130100550000000000000000000000 I do not say this just to play a cat YD German talent 6 LR BM 50 0 11.wowchina/info/talents/hunter.shtml? 050032015152110531005313300000000000000000000000000000320320010000000000000000000 Beastmaster deep In addition to the other talent talent talent really sets the ultimate good &#8230; and can easily disperse the fire out of 11 &#8230; &#8230; &#8230; &#8230; So far no other profession do not know how to play recently in playing soldier,<span class='wp_keywordlink_affiliate'><a href="http://www.wowhisgold.com/tag/gold-sellers/" title="View all posts in gold sellers" target="_blank">gold sellers</a></span>, but not very understanding of</p>
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		<title>very easy to be control. The birds we did not consider this German thief</title>
		<link>http://www.wowhisgold.com/very-easy-to-be-control-the-birds-we-did-not-consider-this-german-thief/</link>
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		<pubDate>Sat, 21 Jan 2012 06:20:12 +0000</pubDate>
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		<description><![CDATA[_281Interview Spoh, Druid go? -Jasi In the face of more and more And his fellow sufferers there are several more or less professional leaders persist in the face of adversity, but Wotlk Druid before the big players now almost disappeared (Hafu). Today, I have been fortunate Spoh, the world&#8217;s top Druid players, the future of a small German way, please enjoy. Spoh: I think that the Druid has begun to develop towards the diversification of the Wild talent and has its unique balance of talent, and become more mature. Druid now no longer in the arena before the recovery led, mixed talent will be the future direction of development, I want to say is now wild and natural balance are strong, and balanced talent show will gradually it the potential to become one of the options arena. World of Ming: Let&#8217;s talk about the wild take it, how do you think this kind of talent? Spoh: Although the tear (backstab) the injury is not low, but need to get back again and again. I remember in S1 when the thieves with the damage, they also encountered a similar problem, and will protect the back of their opponents (the use of walls and columns), at the crucial moment will escape a fatal blow,cheapest aion gold, so the skills to find the back harm in this respect should want to make a fold. Although I think the same will not happen in the Druid who (damage not looking back), but the outbreak of wild Germany injury come from on the tear (Backstab) it can not be changed, so when your teammates are controlled , you can find a suitable wall or column wins piled about, the greatest degree of protection for your back. Druids can create great harm, but in the same case, why not take a DK? Overall, I think this talent is indeed very good, but need some minor fine-tuning. World of Ming: Now many people are discussing too strong on the field of ethics problems, how do you see these? Is Germany really stronger than the wild disciplinary Knight? Spoh: amount, there are many aspects of this problem may be the reason. As the talent, basically do not worry about missing German wild blue, this was a fatal flaw, but I think the secondary side, or so that birds Germany. Germany and the birds are free to assist knight, without fear of public CD issue, and can switch targets without having to worry about combo points. Wild Knight and discipline are excellent German explosive damage ability, which is why they have attacked one of the reasons. World of Ming: the bird Germany do? Many people feel a balance Druid will be the future direction, how do you think? Spoh: Although I have not played much, but I like a lot of masters in this area are very familiar with, we talked in this respect between a lot to share with me their experiences in this area. Germany and the warlock can balance the damage sustained by such employment or have lethal effect of professional cooperation, and paid off, the end of a good offensive ability, especially in the face of half-blood targets, many birds can be in the hair, after Germany,aoin kinah, and teammates in 1 to 2 seconds to complete lore. Birds better than wild complementary capabilities Germany Germany, for example, if a field of ethics to disinfection, and he have to use a public CD magic, then the deformation of a public CD, but this time is a very dangerous moment, very easy to be control. The birds we did not consider this German thief, so while their DPS output,world of warcraft, but also a lot stronger complementary capabilities. With the earthquake, at a critical moment can interrupt casting or interrupt the opponent&#8217;s rhythm. World of Ming: restoration of Germany suffered a Spoh: restore has encountered a lot of trouble, if they also believe that the restoration of Germany is one of the three treatments, then they have to do something to change the status quo. With the Plague Strike removing hots can effect (the system of skills, Blizzard in TBC is most proud of initiative, is equal to the negative was the Blizzard&#8217;s own),wow us gold, this system must have to have a more viable skills, but there is a more serious problem &#8211; efficiency. When you add blood to maintain tree form, and you want to control or escape, then have to become a human form, or leopard, will switch back and forth in the three spend a lot of blue, I&#8217;m not in a form that requires Druid can release of all magic, or to shape the tree and the roots wrapped with hair, or switch to the small German form when you add a limit of the buff, for example, in the form of 6 seconds to switch consumption by xx% of the blue. World of Ming: With your experience, do you think is the most suitable combination of a small German What? You will race in the upcoming Blizzard used that combination? Spoh: For the field of ethics, I think the knights and hunters are the best team-mate (now what combination is not to do as the center of knights and hunters), while the thieves + Knight + Shaman or wild Germany is also a good alternative lineup. I think the combination of wild German + ice is a good combination, because the Master has a separate freeze reduced, so you can maximize damage to the Master and the Druid. I feel wild German + DK + Knight also improvise, but I think any hunter team can eat this combination. As for the balance of Germany, I&#8217;ve got a lot of lists, for example, Knight + hunter (lol), shaman + warlock, shaman + mage and so on. Although the lethal effect of the latter two do not mix, but they have a strong outbreak and control. The restoration of Germany did or did not have to choose, or the old tactics &#8211; tactics Germany. Blizzard Grand Prix, I am ready to come up with wild and two natural balance, while the combination is depends on who my teammates. In the past few months, many sponsors are looking for me, led me, some of which have found a new team, I can not name them. World of Ming: For you, the most formidable combination that? Spoh: This was a detailed analysis of specific issues. Hunter&#8217;s team always has a lot of trouble, but do not blame me speak out of turn, where now the ranks of hunters did not find them? And since the Knights got the upper hand, the Druid is even more uncomfortable, and run all get away. I want to say too much for most teams have the skills slowdown, which blow for the Druid too, even if you can get rid of, but you have to switch the entire battle form, and also what means treatment , output? World of Ming: Thank Spoh our interview, what to say of it? Spoh: In this fifth disclose my video production conditions (estimated to be delayed a few months), is currently collecting relevant material. Ever since I was in college, I found a good little time Oh.

]]></description>
			<content:encoded><![CDATA[<p>_281Interview Spoh, Druid go? -Jasi In the face of more and more And his fellow sufferers there are several more or less professional leaders persist in the face of adversity, but Wotlk Druid before the big players now almost disappeared (Hafu). Today, I have been fortunate Spoh, the world&#8217;s top Druid players, the future of a small German way, please enjoy. Spoh: I think that the Druid has begun to develop towards the diversification of the Wild talent and has its unique balance of talent, and become more mature. Druid now no longer in the arena before the recovery led, mixed talent will be the future direction of development, I want to say is now wild and natural balance are strong, and balanced talent show will gradually it the potential to become one of the options arena. World of Ming: Let&#8217;s talk about the wild take it, how do you think this kind of talent? Spoh: Although the tear (backstab) the injury is not low, but need to get back again and again. I remember in S1 when the thieves with the damage, they also encountered a similar problem, and will protect the back of their opponents (the use of walls and columns), at the crucial moment will escape a fatal blow,cheapest aion gold, so the skills to find the back harm in this respect should want to make a fold. Although I think the same will not happen in the Druid who (damage not looking back), but the outbreak of wild Germany injury come from on the tear (Backstab) it can not be changed, so when your teammates are controlled , you can find a suitable wall or column wins piled about, the greatest degree of protection for your back. Druids can create great harm, but in the same case, why not take a DK? Overall, I think this talent is indeed very good, but need some minor fine-tuning. World of Ming: Now many people are discussing too strong on the field of ethics problems, how do you see these? Is Germany really stronger than the wild disciplinary Knight? Spoh: amount, there are many aspects of this problem may be the reason. As the talent, basically do not worry about missing German wild blue, this was a fatal flaw, but I think the secondary side, or so that birds Germany. Germany and the birds are free to assist knight, without fear of public CD issue, and can switch targets without having to worry about combo points. Wild Knight and discipline are excellent German explosive damage ability, which is why they have attacked one of the reasons. World of Ming: the bird Germany do? Many people feel a balance Druid will be the future direction, how do you think? Spoh: Although I have not played much, but I like a lot of masters in this area are very familiar with, we talked in this respect between a lot to share with me their experiences in this area. Germany and the warlock can balance the damage sustained by such employment or have lethal effect of professional cooperation, and paid off, the end of a good offensive ability, especially in the face of half-blood targets, many birds can be in the hair, after Germany,<span class='wp_keywordlink_affiliate'><a href="http://www.wowhisgold.com/tag/aoin-kinah/" title="View all posts in aoin kinah" target="_blank">aoin kinah</a></span>, and teammates in 1 to 2 seconds to complete lore. Birds better than wild complementary capabilities Germany Germany, for example, if a field of ethics to disinfection, and he have to use a public CD magic, then the deformation of a public CD, but this time is a very dangerous moment, very easy to be control. The birds we did not consider this German thief, so while their DPS output,world of warcraft, but also a lot stronger complementary capabilities. With the earthquake, at a critical moment can interrupt casting or interrupt the opponent&#8217;s rhythm. World of Ming: restoration of Germany suffered a Spoh: restore has encountered a lot of trouble, if they also believe that the restoration of Germany is one of the three treatments, then they have to do something to change the status quo. With the Plague Strike removing hots can effect (the system of skills, Blizzard in TBC is most proud of initiative, is equal to the negative was the Blizzard&#8217;s own),<span class='wp_keywordlink_affiliate'><a href="http://www.wowhisgold.com/tag/wow-us-gold/" title="View all posts in wow us gold" target="_blank">wow us gold</a></span>, this system must have to have a more viable skills, but there is a more serious problem &#8211; efficiency. When you add blood to maintain tree form, and you want to control or escape, then have to become a human form, or leopard, will switch back and forth in the three spend a lot of blue, I&#8217;m not in a form that requires Druid can release of all magic, or to shape the tree and the roots wrapped with hair, or switch to the small German form when you add a limit of the buff, for example, in the form of 6 seconds to switch consumption by xx% of the blue. World of Ming: With your experience, do you think is the most suitable combination of a small German What? You will race in the upcoming Blizzard used that combination? Spoh: For the field of ethics, I think the knights and hunters are the best team-mate (now what combination is not to do as the center of knights and hunters), while the thieves + Knight + Shaman or wild Germany is also a good alternative lineup. I think the combination of wild German + ice is a good combination, because the Master has a separate freeze reduced, so you can maximize damage to the Master and the Druid. I feel wild German + DK + Knight also improvise, but I think any hunter team can eat this combination. As for the balance of Germany, I&#8217;ve got a lot of lists, for example, Knight + hunter (lol), shaman + warlock, shaman + mage and so on. Although the lethal effect of the latter two do not mix, but they have a strong outbreak and control. The restoration of Germany did or did not have to choose, or the old tactics &#8211; tactics Germany. Blizzard Grand Prix, I am ready to come up with wild and two natural balance, while the combination is depends on who my teammates. In the past few months, many sponsors are looking for me, led me, some of which have found a new team, I can not name them. World of Ming: For you, the most formidable combination that? Spoh: This was a detailed analysis of specific issues. Hunter&#8217;s team always has a lot of trouble, but do not blame me speak out of turn, where now the ranks of hunters did not find them? And since the Knights got the upper hand, the Druid is even more uncomfortable, and run all get away. I want to say too much for most teams have the skills slowdown, which blow for the Druid too, even if you can get rid of, but you have to switch the entire battle form, and also what means treatment , output? World of Ming: Thank Spoh our interview, what to say of it? Spoh: In this fifth disclose my video production conditions (estimated to be delayed a few months), is currently collecting relevant material. Ever since I was in college, I found a good little time Oh.</p>
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		<title>the top one invincible</title>
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		<pubDate>Sat, 21 Jan 2012 02:33:14 +0000</pubDate>
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		<description><![CDATA[The service station wow, and essentially the same dress, tribal dominated, at least the advantage of alliance can be overwhelming. Do not believe you can look to Ling-feng fjord, leveling process, a copy of tribes in the door is always more than the Alliance, Wintergrasp seems to have become the main city of the tribes, the vast majority of tribes in Dalaran, the battlefield, the Union is basically accompany tribal practice, and basic to be the main harvest. Tribe can not imagine why so many people? Previously there seems to be more objective analysis, a tribe of players to play high play, so I chose the tribe, 2 is low, some players are playing, in order to seek asylum, but also to join the tribe. Perhaps, we can only console myself. A service station equipment for pvp environment, the Alliance is relatively difficult to bring honor, only three blue s equipment installed, a 200 level s5 pants, just out of the four attributes, weapons are forging hammer, and other spare parts out of 213 are copies of this epic to wear, no buff2.2 million blood, more than 370 tough, battle stance 25% of the burst, 2800ap, the amount of barely considered impulse of its entry-player two, more standard 55/16 natural talent,wow us gold, arms out to strengthen the tear, 30% suppression of tearing and damage blade storm, violent piercing out to 1 point, 3 blood craze, 1:00 beheaded, 50g so no more-_-three, status 1, VS disciplinary Knight, plate armor on plate armor, very embarrassed, trial, Seal of Command, Divine Storm damage is magic in this soldier is nude in front of, silence ing; holy knight, as part of holy knight no tough fight, fight fairly easily ; defense Knights hide away points, three seconds burst you 15000.. . Knight also ruthless than the punishment, just a shield, two of cd or not holy damage burst is 6000, not burst on 3000, hide away spot. 2, VS dead horse, but also on Plate Plate, opened the ice tenacious knight, I Fucai, fatal blow not burst 540. . . If the blood knight, the other in turn hit a blood clot burst 2200, 2600 Heart Strike, Death Coil 3900 annihilation 5600, and 2 more personal name of his play also play the more blood. . If the evil dead horse, the other a 5600 + Scourge Strike blast you Do not you wonder, blz set his shadow damage, playing a board is also when your naked. 3, VS thieves, who s who is the ratio, on the break after tearing tendons, pressing soldiers to fight thieves, but thieves do not forget to have disarmed, kidney shot without badges is very dangerous. Damage thief was tough, definitely a strong second out of any board a professional, I remember the time I rushed into the crowd, for the shield, cut a defensive posture, sct jumped out of a 5200 ambush, eviscerate 5600 (over 1,000). God, how to say and then we took a defensive stance shield and cut ah, not to be disarmed when the food was the same cut. 4, VS pastor,aoin kinah, the pastor looks like t7 sets, whether sacred or shadow, the treatment is quite powerful, on the death of the target, can instantly blast a 7000 + capacity. . You know I do not burst until 1500 less than lethal ah. Burst also 2500-2800. 5, VS Warlock, in a Arathi, I found only 1 warlock mined guard, seemingly still no uniform (at least not from the appearance point of view), rushed past a torn hamstring, hit when ready to Kill. Illidan came. Or a guardian with the demon Illidan. . I know I was wrong 6, VS Master, looks like the battlefield, the Master is relatively easy to die, although there are many restrictions fighters control skills, but that is commoner, a beheaded effect, had more opportunities to kill the Master, especially in the This chaotic situation in which the battlefield, Master viability was significantly lower than the above five career; 7, VS Druid, Hunter, Shaman, is undeniable, there are weapons in the hands of Bladestorm warriors, in the face of these three occupations, there is still hope to win, but the number is not gorgeous, Bladestorm is not more than 800 explosive jump, will burst around 1800; also do not underestimate the balance of Germany and hunter dps. Usually 80 to kill head up to the battlefield in addition to Knight, Death Knight, the two had on them. Fourth, the reasons for the soldiers at the bottom of pvp 1, anger system: relation to any other profession, can not guarantee that a soldier is the only perfect circle of professional skills, and compared to all occupations, as if full of angry eight major professional soldiers,gold sellers, the soldiers is empty anger battle. . Even if full of anger can only use two skills. Do not anger the soldiers on a basket case, now the soldiers and equipment than the poor, even out of the endless rage talent, flat cut of the anger can not meet the skills of more use, perhaps s6, s7 weapons will spread the good points. 2, skill reasons: soldiers in addition to serious injuries and tear, you can ignore the armor, the rest are based on physical damage, that is, even if the other wearing only trousers, his soldier&#8217;s injury is also a great relief, Moreover, Plate Down? Tearing effect also 15 seconds, can dodge to parry it? Damage also seriously injured when hit copies look good tear now, 15 seconds, the blood can play around 3000, while 30% chance to trigger repression, suppression of the high rate of violence, but the burst is 1800-2000, and Knight, Death Knight, Rogue, etc. You are a joke compared to the chopper. Do not forget the soldiers but also on the broken ribs and died, in the second person&#8217;s age,sell wow gold, how much time you have to dance through the tear and so its still a problem. 3, the lack of explosive: only two instantaneous direct damage skills, Mortal Strike and Whirlwind to face a plethora of dead knights and riding, the very weakness, lethal hit 700 to 800 normal, Whirlwind is even lower , beheaded by rp, anger is not full around 2000, the general dissatisfaction with anger on his early 1000. 4, survival is poor: not to mention there is assistance to protect, shield wall, and that 15 seconds back 30% of the blood of the skills, aid care in the death grip of death riding in front of a joke, I was almost home against the storm banner exchange banners, Seeing both front door, and I quite skillfully assistance to protect a section of the road. The results are three dead riding a breath, pulling the midfield. Shield Wall 5 minutes cd, but also take shield, to cut attitude, you do not see people riding knight and death, the top one invincible, ice tenacity and bone shield to knives to injure? Blood Fever 15 seconds back 30% of the blood, give me a prompt of Light or death blow it. V. CONCLUSIONS In this era of deformity, the proposed soldier friends cherish life, away from pvp, away from the battlefield, at ease playing the copy go. It could not help but want to play pvp, then find the nanny Gladiator arena to fight with you, or simply switch to play the knight, riding to death, pvp is absolutely Goushuang. Other News: Lich King is a weapons fighter occupational disability cream: 80 PVP talent shadow dance will be the best choice Blizzard Blue paste: the latest on dual talent

]]></description>
			<content:encoded><![CDATA[<p>The service station wow, and essentially the same dress, tribal dominated, at least the advantage of alliance can be overwhelming. Do not believe you can look to Ling-feng fjord, leveling process, a copy of tribes in the door is always more than the Alliance, Wintergrasp seems to have become the main city of the tribes, the vast majority of tribes in Dalaran, the battlefield, the Union is basically accompany tribal practice, and basic to be the main harvest. Tribe can not imagine why so many people? Previously there seems to be more objective analysis, a tribe of players to play high play, so I chose the tribe, 2 is low, some players are playing, in order to seek asylum, but also to join the tribe. Perhaps, we can only console myself. A service station equipment for pvp environment, the Alliance is relatively difficult to bring honor, only three blue s equipment installed, a 200 level s5 pants, just out of the four attributes, weapons are forging hammer, and other spare parts out of 213 are copies of this epic to wear, no buff2.2 million blood, more than 370 tough, battle stance 25% of the burst, 2800ap, the amount of barely considered impulse of its entry-player two, more standard 55/16 natural talent,<span class='wp_keywordlink_affiliate'><a href="http://www.wowhisgold.com/tag/wow-us-gold/" title="View all posts in wow us gold" target="_blank">wow us gold</a></span>, arms out to strengthen the tear, 30% suppression of tearing and damage blade storm, violent piercing out to 1 point, 3 blood craze, 1:00 beheaded, 50g so no more-_-three, status 1, VS disciplinary Knight, plate armor on plate armor, very embarrassed, trial, Seal of Command, Divine Storm damage is magic in this soldier is nude in front of, silence ing; holy knight, as part of holy knight no tough fight, fight fairly easily ; defense Knights hide away points, three seconds burst you 15000.. . Knight also ruthless than the punishment, just a shield, two of cd or not holy damage burst is 6000, not burst on 3000, hide away spot. 2, VS dead horse, but also on Plate Plate, opened the ice tenacious knight, I Fucai, fatal blow not burst 540. . . If the blood knight, the other in turn hit a blood clot burst 2200, 2600 Heart Strike, Death Coil 3900 annihilation 5600, and 2 more personal name of his play also play the more blood. . If the evil dead horse, the other a 5600 + Scourge Strike blast you Do not you wonder, blz set his shadow damage, playing a board is also when your naked. 3, VS thieves, who s who is the ratio, on the break after tearing tendons, pressing soldiers to fight thieves, but thieves do not forget to have disarmed, kidney shot without badges is very dangerous. Damage thief was tough, definitely a strong second out of any board a professional, I remember the time I rushed into the crowd, for the shield, cut a defensive posture, sct jumped out of a 5200 ambush, eviscerate 5600 (over 1,000). God, how to say and then we took a defensive stance shield and cut ah, not to be disarmed when the food was the same cut. 4, VS pastor,<span class='wp_keywordlink_affiliate'><a href="http://www.wowhisgold.com/tag/aoin-kinah/" title="View all posts in aoin kinah" target="_blank">aoin kinah</a></span>, the pastor looks like t7 sets, whether sacred or shadow, the treatment is quite powerful, on the death of the target, can instantly blast a 7000 + capacity. . You know I do not burst until 1500 less than lethal ah. Burst also 2500-2800. 5, VS Warlock, in a Arathi, I found only 1 warlock mined guard, seemingly still no uniform (at least not from the appearance point of view), rushed past a torn hamstring, hit when ready to Kill. Illidan came. Or a guardian with the demon Illidan. . I know I was wrong 6, VS Master, looks like the battlefield, the Master is relatively easy to die, although there are many restrictions fighters control skills, but that is commoner, a beheaded effect, had more opportunities to kill the Master, especially in the This chaotic situation in which the battlefield, Master viability was significantly lower than the above five career; 7, VS Druid, Hunter, Shaman, is undeniable, there are weapons in the hands of Bladestorm warriors, in the face of these three occupations, there is still hope to win, but the number is not gorgeous, Bladestorm is not more than 800 explosive jump, will burst around 1800; also do not underestimate the balance of Germany and hunter dps. Usually 80 to kill head up to the battlefield in addition to Knight, Death Knight, the two had on them. Fourth, the reasons for the soldiers at the bottom of pvp 1, anger system: relation to any other profession, can not guarantee that a soldier is the only perfect circle of professional skills, and compared to all occupations, as if full of angry eight major professional soldiers,<span class='wp_keywordlink_affiliate'><a href="http://www.wowhisgold.com/tag/gold-sellers/" title="View all posts in gold sellers" target="_blank">gold sellers</a></span>, the soldiers is empty anger battle. . Even if full of anger can only use two skills. Do not anger the soldiers on a basket case, now the soldiers and equipment than the poor, even out of the endless rage talent, flat cut of the anger can not meet the skills of more use, perhaps s6, s7 weapons will spread the good points. 2, skill reasons: soldiers in addition to serious injuries and tear, you can ignore the armor, the rest are based on physical damage, that is, even if the other wearing only trousers, his soldier&#8217;s injury is also a great relief, Moreover, Plate Down? Tearing effect also 15 seconds, can dodge to parry it? Damage also seriously injured when hit copies look good tear now, 15 seconds, the blood can play around 3000, while 30% chance to trigger repression, suppression of the high rate of violence, but the burst is 1800-2000, and Knight, Death Knight, Rogue, etc. You are a joke compared to the chopper. Do not forget the soldiers but also on the broken ribs and died, in the second person&#8217;s age,sell wow gold, how much time you have to dance through the tear and so its still a problem. 3, the lack of explosive: only two instantaneous direct damage skills, Mortal Strike and Whirlwind to face a plethora of dead knights and riding, the very weakness, lethal hit 700 to 800 normal, Whirlwind is even lower , beheaded by rp, anger is not full around 2000, the general dissatisfaction with anger on his early 1000. 4, survival is poor: not to mention there is assistance to protect, shield wall, and that 15 seconds back 30% of the blood of the skills, aid care in the death grip of death riding in front of a joke, I was almost home against the storm banner exchange banners, Seeing both front door, and I quite skillfully assistance to protect a section of the road. The results are three dead riding a breath, pulling the midfield. Shield Wall 5 minutes cd, but also take shield, to cut attitude, you do not see people riding knight and death, the top one invincible, ice tenacity and bone shield to knives to injure? Blood Fever 15 seconds back 30% of the blood, give me a prompt of Light or death blow it. V. CONCLUSIONS In this era of deformity, the proposed soldier friends cherish life, away from pvp, away from the battlefield, at ease playing the copy go. It could not help but want to play pvp, then find the nanny Gladiator arena to fight with you, or simply switch to play the knight, riding to death, pvp is absolutely Goushuang. Other News: Lich King is a weapons fighter occupational disability cream: 80 PVP talent shadow dance will be the best choice Blizzard Blue paste: the latest on dual talent</p>
]]></content:encoded>
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