PC Gamer UK was lucky enough to get the chance to grill Blizzard about the upcoming Cataclsym expansion, and they came away with quite a bit of new information, which is available in their latest issue, as well as as in the PC Gamer Podcast.
If you don’t want to be spoiled, do not follow the break, I’m warning you now. There’s a couple major story spoilers, especially regarding the origins of the goblins and worgen.
The worgen starting zone actually begins in a flashback. Gilneas is besieged by the Forsaken and gripped with rumors of plague. You meet a dissenter, Crowley, who believes that Gilneas’ isolationism is a mistake and that they should rejoin the Alliance. When the worgen curse comes, you and Crowley lead the defensive, but are pushed back to the city cathedral, where you realize that the worgen you are fighting are your own friends and neighbors driven feral. As you realize this, the curse takes you.
Flash forward to some months later, when you’re captured in the countryside by your old friend Crowley. From here, the portion we saw at BlizzCon begins.
As for the goblins, you start on Kezan as a pretty high level (society-wise, not game mechanics) executive, successful and rich, with a hot secretary. When Kezan begins to fall apart, you give your life savings to a Trade Prince who promises you safe passage to the mainland. Instead, he captures you and tries to sell into slavery. That’s when the shipwreck happens, and again, the story picks up with the BlizzCon portion.
Apparently, the original goblin city, despite only appearing from levels 1-5, is sort of a Grand Theft Auto: Goblin City parody type of setup, full of sleaze and pollution and robot-powered American-style football. But that’s not all. Apparently the goblins’ brush with slavery and death hasn’t wiped out their unique sensibilities and philosophies, as they’ll actually reshape Azshara to look like the Horde symbol.
The goblins and worgen aren’t the only ones to get story tidbits, though. We also learn a bit more about what the Horde’s been up to. Garrosh is confirmed to be the new leader of the Horde. He’s redesigned Orgrimmar, and has actually evicted all but the orcs and tauren from the center of the city, saying that only those two races are strong enough to defend it.
The ruins of Lordaeron are being expanded, with a pit opening into the Undercity. Zoram’gar Outpost will be a Warsong Hold style base. In zone modification news, Stranglethorn will be one of the most extensively altered zones. In addition, Southshore will have succumbed to tidal waves (which is notably different from what we heard at BlizzCon, which was that the Horde had conquered it).
The lore behind the Arch Cleric would be that the Cataclysm which struck Azeroth awakened a secretive order of priests whom had been studying under the watchful guise of a master Death Knight which converted to the priestly way of life. Now that the world is in ruins, this order of Arch Clerics called the Divine March leads the fight to restore and heal the peoples of Azeroth; seeing to the ultimate destruction of Deathwing.
Do you feel that the commenters on WoW.com have become less trollish and more civil and witty in recent weeks? If so, can you please give them (us?) a well-deserved “Big ups?”
Thanks,
Me”